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Now you can change folder, overwrite or simply give your modified savegame a new name. Make modifications and save the changes, then click on the 3rd icon (top left) that looks like an ancient 3.5' floppy disk, a window will pop up. Documents and Settings/YourComputerID/My Documents/BioWare/Mass Effect 2/Saveģ.
#Mass effect 3 save editor kelly windows#
Under Windows XP you can find the directory root folder here: locate and load the savegame you want to editĮach Mass Effect 2 career have it's own unique directory.
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If you have not done so, download Gibbed's Mass Effect 2 Save EditorĢ.
#Mass effect 3 save editor kelly how to#
How to open and edit Mass Effect 2 savegamesġ. Check the hex edit thread for more definitive info on what values are recommended or allowed. The descriptions and suggested values for the new variables are taken from (Mass_Effect_2). (It will still read the XanderChaos' BigEndian headmorphs, but XC's Gibbed will *not* read the default headmorph from this.)
#Mass effect 3 save editor kelly Pc#
It also stores xbox headmorphs in pc format so headmorphs from either can be used. N.B.: Vaporizer has been active improving this editor. Can purchase everything, won't have to hack every PDA) c) Resources (i.e. Won't have to meta-game) b) Credits (i.e. things you can do with this editor 1) Give yourself as much as you want of. First download gibbed mass effect 2 save editor: Register or Signin to view external links. More easily accomplished for simply adding points is to download the Gibbed Mass Effect 2 save editor ( Link ) as it is nearly self-explanatory. The best means to edit the file is to download and use the Coalesced Editor, though it is a little complicated, but it compiles nicely and makes backups when one makes a change. I believe if you import a saved game from ME1 to ME2 and then use Gibbed's editor, you can change plot flags for your character's decisions from ME1 as well. Gibbed (the guy who made the DA:O and DA2 save game generators/editors) also has an ME2 save game editor.

Have to do this, because ME2 only processes ME1 flags during import. 3) Start another ME2 this time importing your edited ME2 save. 2) Open up that save in ME2 editor and set your preferred ME1 flags.
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NET (tested with v3.5).ġ) Start ME2 game, play a bit and make a manual save. Also see Javier's link to his google docs near the end of the OP.

See modding thread for xbox modding information and to ask questions.
